Anno’s Math Games III
(Hajimete Deau Sugaku no Ehon)
Details |
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| Author(s): | Mitsumasa Anno |
| Illustrator(s): | Mitsumasa Anno |
| Translator(s): | Joan Oltman |
| Publisher(s): | Philomel Books |
| Year Published: | 1991 |
| Type: | Hardcover |
| Genre: | ABCs/Numbers/Colors/Words Picture Book Science – Mathematics |
| Age Range: | Ages 7-9: Short Chapter Books |
| Pages: | 104 |
| This is an | All-Time Great Children's Book (ATGCB) |
| ISBN-10: | 039922274X |
| ISBN-13: | 9780399222740 |
| LCCN: | 90035398 |
| OCLC: | 987931285 |
Description
Picture puzzles, games, and simple activities introduce children to the mathematical concepts of abstract thinking, circuitry, geometry, and topology.
Other Sequels
Anno’s Math Games (1982)
Through lively pictures and intriguing puzzles and games, Anno takes young children on a fun-filled journey through basic mathematical concepts, showing how skills are used every day.
Read online at archive.org.
Anno’s Math Games II (1989)
Colorful, playful games that present basic mathematical principles to children. Anno looks at the heart of the subject and finds creativity rather than rote learning.
Read online at archive.org.
Availability
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